| space girl project |
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I wanted my next project to be a female, so I came up with the Space Girl. She has around 8300 polys (not including the nurbs helmet), and a simple rig for the animation test.
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| Front. |
Back. |
Front Wireframe.. |
Back Wireframe. |
Mudbox Screenshot. |
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| killer klown project |
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Killer Klowns From Outer Space was one of my favorite movies as a kid! It was scary, amazing, and had the coolest movie makeup of its time. I've always wanted to make a Killer Klown... so I did. The mesh has a pretty low poly count (around 8200 polys) and deformed properly with almost zero weight painting. This was a fun project, enjoy!
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| First bind test render. |
Front. |
Back.. |
Klown Wireframe. |
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| creature project |
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Here are the first test renders, and a quick turntable from my new creature project. He is still a WIP, so the texutres are not finished, and I want to add more to the mouth and teeth. The low-res mesh has just under 6000 polys. I will post a screen-grab of the high-res mudbox mesh shortly.
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| Creature test render. |
Test render 2. |
Wireframe front. |
Wireframe back. |
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| zombie project |
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Here are the first test renders from the Zombie Project. There is a normal map applied to a low-res mesh, and some preliminary texturing. The positioning of the mesh was done without having to paint any weights and is only a temporary rig. The low-res mesh has roughly 5000 polys.

Zombie Test Animation (turntable)
This animation test has a color, normal and specular map. |
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| Zombie test render. |
Test render 2. |
Test render 3. |
Zombie low-res mesh. |
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| High-res Zombie mesh in mudbox. |
Mudbox close-up. |
Back of the high-res mesh. |
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| mudbox sculpts |
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A couple of mudbox sculpts
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| mudbox sculpt test |
close-up view of the sculpt |
back of the mesh |
the initial wireframe that was
imported into mudbox |
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this was a quick test using mudbox's
paint tools using a mesh I made
for this specific test. |
back-view of the sculpt/paint |
the initial wireframe that was
imported into mudbox |
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| buildings from around the world |
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These are from a project that is still in the works that required many different famous buildings and landmarks from around the world. Each building is animated to self-construct over 30 frames. Examples of the buildings in mid-construction are in each image. Some have backgrounds, some have been excluded.
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| Arc De Triomphe |
Belem Tower |
Big Ben |
Burj Al Arab |
Chichen Itza |
CN Tower |
Colosseum |
Easter Island
Moai |
Eiffel Tower |
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| El Duomo |
Empire State Building |
Great Wall Of China |
Kinkakuji |
Leaning Tower of Pisa |
Parthenon |
Reichstag |
Space Needle |
St Basils Cathedral |
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| Statue Of Liberty |
Stonehenge |
Sydney Opera House |
Windmill - Holland |
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| WIP upcoming book project |
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These are some quick renders of a model from an upcoming book project. The shirt has been normal-mapped (there is an image of the normal map mesh). The hair on the model is temporary.
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| other projects and WIP |
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These are older projects/WIP.
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| Batgril render test |
Batgril render test |
Batgril render test |
Batgirl |
high-res shirt
mesh for
normal mapping |
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| Batrod render test |
Batrod render test |
Death Dealer render test |
Death Dealer |
Death Dealer horse wire-frame |
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| Faceless Horror |
Faceless Horror |
Helitrike Concept |
Helitrike Model |
VW Jetta |
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| VW Jetta |
Cartoon Monkey |
Cartoon Monkey wire-frame |
Monster |
Monster |
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| Monster |
Monster |
VW Beetle |
P-38 Lightning |
P-38 Lightning |
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| Robo Cat Concept |
Robo Cat wire-frame |
Steam Punk Iron Man |
Steam Punk Iron Man |
Steam Punk Iron Man |
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| Steam Punk Iron Man |
Steam Punk Iron Man wire-frame |
Steam Punk Iron Man wire- frame |
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| 3d videos |
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Here is a couple of videos incorporating 3d work I have done.
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Video (flash): This was my friend
Dan Morrison's compositing final
project. He used the Monster
Model I made for
Justin Reynolds.
Right Click and Save Target As to
save it to your hard drive. |
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Video (flash): This was my
compositing final project.
Right Click and Save Target
As to save it to your hard
drive. |
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CLICK HERE FOR MY 2006 DEMO REEL |
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